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Barney Indoor Sports Soccer League Standards

All players must:

  • Acknowledge and agree to all Facility rules and procedures, including those regarding registration, waivers, rules and conduct
  • Pay promptly all financial obligations owing to the Facility
  • Sign or otherwise verify inclusion on the team roster
  • Comply with team uniform and Facility equipment requirements


All players should be aware that:

  • Teams do not have a choice of officials for their games
  • All officials’ calls on the field of play will stand
  • Officials have full authority to manage players on, and in the immediate vicinity of, the field of play
  • All games will be played in accordance to The Official Rules of Indoor Soccer, as certified by the United States Indoor Soccer Association
  • Players may request clarifications of the Rules during stoppage of play
  • Players may file a written or electronic (e-mail) protest with the Facility within 24 hours of the completion of the game based on alleged misapplication of the Rules.  No protest shall be permitted on judgment decisions by the officials. In the event of a protested game, the decision of the Facility shall be final.

The consequences for a player or coach receiving a Blue, Yellow or Red Card are as set forth in the Rules. Nonetheless, the Facility reserves the right to impose additional disciplinary sanctions in the event of a Red Card. In such case, the Facility shall evaluate the incident in the manner it deems to be in the best interests of the Facility and as the facts may dictate. Subject to such conditions and objectivity, the Facility may impose sanctions, including but not limited to one or more of the following:

  • Formal written Warning
  • Monetary Fine
  • 1-Game / Multiple-Game Suspension
  • Season-Ending Suspension
  • Permanent Suspension, with right to make a written request for reinstatement after serving one entire suspended season
  • Team Sanction, including one or more of the foregoing
  • Notice to other leagues and facilities

Disciplinary cards a player or coach receives throughout the season will accumulate. When a player or coach accumulates a total of four cards, regardless of color, that player or coach shall receive an automatic one-game suspension.

The Facility shall bear full and sole responsibility for determining, communicating and enforcing any sanction as it sees fit. There shall be no protests or appeals of the Facility's decision, once final.

Examples of surrounding circumstances that the Facility may choose to consider include:

  • Severity of the incident:
    • 1-Game Suspension (minimum):
      •  Verbal Abuse of Officials, Spectator or Manager
      •  Foulcausinginjury
    • Season-Ending Suspension (minimum):
      • Foul caused with intent to injure
      • Other physical violence
      • Spitting on anyone
      • Damage to Facility property
  • Injury surrounding the incident Clearing of Benches
  • Drugs or Alcohol
  • Cause of the incident Retaliation by others
  • Player's behavior after a sufficient "cooling off" period Conduct/bias of the game official
  • Untruthfulness during any investigation
  • Refusal to leave the Facility
  • Prior incidents involving the player
  • Effect on customers or community reputation


Barney Indoor Sports House Rules

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All games will be played in accordance with the United States Indoor Soccer Association(USIndoor) Rules for Indoor Play, with the exception of the below stated House Rules. Any Rules referenced are listed in The Official Rules of Indoor Soccer, as certified by USIndoor.

Three-line violation:
There is no three-line violation rule in this Facility.

Score/Timekeeping:
All goals are worth 1 point regardless of the scorer or distance. The ball must completely cross over the goal-line in order for a goal to be scored.
The clock does not stop except in the case of serious injury or excessive delay of game tactics. If the clock is stopped due to injury, the injured player must come off the field for a minimum of 2 minutes.

There are no timeouts.
At the moment the horn sounds, the ball is immediately considered dead.
The Overtime Period only applies to playoff games – both teams shall play “down”one player for the duration of the period (ie. if 6-on-6, overtime shall be 5-on-5).

Coed Rule:
If the goalkeeper is female, all free kicks between the Defensive Restart Line and the goal, including on the Defensive Restart Line, must be taken by a female.

Disciplinary Cards / Penalties:

  • Blue: Rule 11.1.a – 2 minute penalty. Player may reenter if power play goal is scored.
  • Yellow (2nd Blue): Rule 11.1.b – 2 minute penalty, same as Blue.
  • Yellow (straight): 4 minute penalty. A power play goal scored during the first two minutes of the penalty will reset the time penalty to a 2 minute penalty. Regardless, the player may reenter if a power play goal is scored during the last two minutes of the penalty.
  • Red (3rd Blue): Rule 11.1.c – 2 minute penalty - the full penalty must be served by another member of the team. Player is ejected and must immediately leave the Facility. Player receives an automatic 1-Game suspension.
  • Red (straight): Rule 11.1.d – 5 minute penalty - the full penalty must be served by another member of the team. Player is ejected and must immediately leave the Facility. Player receives an automatic 1-Game suspension. Player may also face additional sanctions.
  • If a player receives a card after the 5th team foul but prior to the shootout starting, the player may not reenter the field if the result of the shootout is a goal - the player may reenter after a power play goal is scored or if the time penalty expires.

Kickoffs / Free Kicks / Restarts:

  • There is a mandatory whistle to signal a kickoff after a goal is scored, at the beginning of a half, for a shootout attempt, or for a penalty kick.
  • The kickoff does not have to go forward.
  • All free kicks are direct kicks except for a Dropped Ball. The kicker on a free kick may not play the ball again until it has been touched by another player.

Goalkeepers:
Distribution Rule – Rule 7.8 applies, except that goalkeepers may throw, drop-kick, or punt the ball to distribute. Goalkeepers may not distribute the ball to their own team member(s) situated within the defensive arch. Opposing players may not attempt to block or otherwise prevent the Goalkeeper from attempting a distribution. Once the goalkeeper has possession of the ball, opposing players must attempt to leave the defensive arch immediately and may not play any distribution attempts while within the arch unless the distribution passes within the player’s own “space” (directly at or reasonably near the player).
Sliding – Goalkeepers may slide within their defensive arch, as long as the slide begins and ends within the arch. In doing so, a goalkeeper may make contact with offensive players provided that the goalkeeper ALSO makes contact with the ball. Intentional slides to injure will result in a “straight” Red card.
Control of Ball – Goalkeepers may not bounce or dribble the ball basketball-style with his/her hands. A ball control violation results in an opponents’ free kick fromthe top of the arch.

Leverage Violations:
Players may not use two hands on the boards, or grab or hold the wall in the area of the player benches or penalty boxes, while shielding the ball from an opposing player. Players may not attempt to play the ball while one or both hands are in contact with the ground, except for the goalkeeper within his/her arch. A leverage violation results in a free kick for the opposing team from the spot of the violation.

Shootouts:

  • A shootout is awarded for every five team fouls committed where such fouls do not result in disciplinary cards.
  • The player taking the shootout may dribble and/or shoot, but may NOT play the ball off the boards unless the goalkeeper or another player has touched the ball. The player must keep the ball in motion in the direction of the opponent’s goal line extended. The player may not stop the motion of the ball except to take a shot on goal.
  • In the event of a Last Man (Rule 10.6.b) or Clear Path Foul (Rule 10.6.c), the player fouled must be the one to attempt the Shootout except in the case of a) injury or b) applicable Coed rule.


Substitutions:
Substitutions are unlimited. (Rule 3.2) Players must first be within five (5) yards of their own bench before the substitute will be allowed to enter.
Players may not exit the field via the opponents’ bench area except due to injury. The official will delay restart of play to allow completion of substitutions(“guaranteed substitutions”) for the following reasons:

  • After a goal is scored
  • After a time penalty has been awarded
  • During injury stoppage
  • Prior to the start of the second half or overtime period
  • For a goalkeeper substitution
  • At the discretion of the official for an unusual stoppage (examples: ball stuck in netting, clock malfunction, other facility issues)
  • There is no guaranteed substitution during a simple foul, when the ball is out of bounds, for superstructure violations, or during the last two minutes of a half or overtime period.
  • No substitutions are allowed when a shootout or penalty kick has been awarded. Excessive substitutions with intent to delay will result in one or more of the following:
    • Bench warning for Delay of Game
    • Team Time Penalty (Rule 10.4.c)
    • Clock stoppage
    • Player Disciplinary Card (Rule 10.7 – Unsporting Behavior)Type your paragraph here.